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ATI FirePro V5700 3D Graphics Card

“Huh?”

“Your frame-rate. When you run Crysis. What sort of frameage you gettin’ out of that video card?”

“Uh, I dunno. I don’t run Crysis. It’s an ATI FirePro V5700 3D Graphics Card. It’s not really for that sort of thing.”

“BF3?”

“What is that?”

“BF3.”

“You’re just saying letters and numbers.”

“DOES IT RUN BATTLEFIELD 3?!”

“I don’t know. Maybe? No? I don’t know. It’s more for 3D image editing and stuff. Not necessarily gaming.”

“DUDE, BRAH, YOU GOTTA GET YOURSELF AN ULTRASPACE VIPER-FALCON 9000000XTREME!”

“I think that’s a little more video card than I need.”

“Doesn’t matter, brah. You either roll with the viper falcon or you’re left in the dust.”

“I guess my CAD project will just have to suffer.”

ATI FirePro? 3D Unified Superscalar Shader Architecture:

  • 320 Stream Processing Units
    – Dynamic load balancing and resource allocation for vertex, geometry, and pixel shaders
    – Common instruction set and texture unit access supported for all types of shaders
    – Dedicated branch execution units and texture address processors
  • Anti-Aliasing Features
    – Multi-sample anti-aliasing: 2, 4, or 8 samples per pixel
    – Up to 24x Custom Filter Anti-Aliasing (CFAA) for improved quality
    – Adaptive super-sampling and multi-sampling

Display Capabilities:

  • Unified Video Decoder 2 (UVD 2) for H.264/AVC, VC-1, and MPEG-2 video formats
  • Two independent display controllers
    – Drive two displays simultaneously with independent resolutions, refresh rates, color controls and video overlays for each display
    – Full 30-bit display processing (10-bit per RGB component)
  • Two integrated DisplayPort outputs
    – Each supporting 24- and 30-bit displays at resolutions up to 2560×1600
  • One integrated Dual Link DVI display output
    – Support 18-, 24-, and 30-bit digital displays at resolutions up to 2560×1600
    – Includes a dual-link HDCP encoder with on-chip key storage for high resolution playback of protected content

API and OS Support:

  • OpenGL 3.2 with OpenGL Shading Language
  • Microsoft? DirectX? 10.1
  • Windows? XP, Windows XP64
  • Linux? 32 and Linux 64
  • Windows Vista? and Windows Vista? 64

System Requirements:

  • PCI Express? based workstation with available x16 lane graphics slot
  • 350-Watt power supply or greater (assumes fully loaded system)
  • 512MB of system memory
  • Installation software requires CD-ROM drive

In the box:

  • ATI FirePro? V5700 Workstation Graphics Accelerator

Woot

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